Zune Game Development Using XNA 3.0
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(ID 161534689)
I. Introduction. II. Getting Started. III. XNA Game Studio Introduction. IV. Game Assets. V. XNA Fundamental Programming Concepts. VI. Writing Your First Zune Game - Outbreak. VII. Advanced Techniques. VIII. Example: Multiplayer Texas Hold em. IX. Conclusion. X. Appendix I (Supporting in). XI. Appendix II.
EAN/ISBN : 9781430218623
Publisher(s): Springer, Berlin, Apress
Discussed keywords: Computerspiele (Programmierung/Entwicklung), XNA Framework, Zune
Format: ePub/PDF
Author(s):Waters, Dan
EAN/ISBN : 9781430218623
Publisher(s): Springer, Berlin, Apress
Discussed keywords: Computerspiele (Programmierung/Entwicklung), XNA Framework, Zune
Format: ePub/PDF
Author(s):


