MP3 ARZ - The Last Kingdom
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Description:
(ID 1931602)
in partnership with CDbaby
User tags: rock progressive, rock instrumental, mp3 album
Middle Earth. Ancient lost kingdoms and epic battles.
7 MP3 Songs
ROCK: Progressive Rock, ROCK: Instrumental Rock
Details:
THE LAST KINGDOM
The Last Kingdom was originally written intended to be a soundtrack for an RPG online computer game. Unfortunately, funding for the project failed to materialize. However, aside from this, good music was produced. I was given full creative license, just a brief description of the locations and moods of the game scenes.
About the songs:
THE LAST KINGDOMâThis was the main theme; I wanted it powerful, with an orchestral feel, however still maintaining a strong guitar presence. I personally love the march feel in the beginning and the textured acoustic guitar. I think this was the most exciting piece to write; I was ecstatic at the thought that this work potentially would be heard by thousands of gamers.
MINES OF MORIA-- This piece was intended to depict a huge, underground cavern. As the work progressed I couldnât help but picture Gandalf and crew trudging through Moria. I wanted a mystical feel in the beginning, a sonic description of the caverns indescribable beauty coupled with extreme darkness and ensuing fear.
So in great respect, I humbly dedicated this piece to Tokeinâs genius.
WINTERREISEâNamed in homage to Franz Schubertâs famous Winterreise. This tune was intended to be heard between adventures when the gamerâs character wandered in search of activity. Originally three minutes long, I was asked to extend it keeping the feel and instrumentation, namely piano, bass, and drums. This almost has a jazz feel to it, however the harmony is not in the jazz idiom.
CROMâI honestly donât remember what the intent was here. I knew though that I wanted something powerful and barbaric. Named in adoration of the work of Edgar Rice Burroughs.
SCHOLA MYSTERIUM ââSchool of Mysteryâ would be the English equivalent. As the gamer entered the magic shop this tune would be heard. The player could purchase/trade items in the merchants shop. As I composed the piece, it took on a greater aspect than the original game criterion. I pictured a school of wizardry (this predated the Harry Potter craze) more akin to the school fictionalized in Ursula Leguinâs A Wizard of Earthsea. What came out Iâm very pleased with as a whole; in retrospect some things I would have changed.
LADY OF THE LAKEâAgain, I forget the game intent; I vaguely believe it was a lake that regenerated the life of the playerâ¦oh well. Aside from that, Iâm very proud of this piece. Iâve always wanted to write works that flow, and emotionally move the listener. The tune does that for meâ¦hopefully a few listeners will have the same experience. As a kid I must have read every Arthurian legend available. I was entranced with tales of his Knights and was especially intrigued by Merlin and Lady of the Lake. Ah, to feel like that againâ¦
BATTLEREALMâThe only piece not intended for the game. I wrote this a few years later working with vocalist Martin Edward. The piece may still be released with vocals; however I felt that the work stands on its own as well, and is consistent with the mood and feel of the material from the Last Kingdom. Something told me it belongedâ¦
The Last Kingdom 6:16
Mines of Moria 9:50
Winterreise 8:08
Crom 8:04
Schola Mysterium 17:00
Lady of the Lake 10:52
Battlerealm 12:00
7 MP3 Songs
ROCK: Progressive Rock, ROCK: Instrumental Rock
Details:
THE LAST KINGDOM
The Last Kingdom was originally written intended to be a soundtrack for an RPG online computer game. Unfortunately, funding for the project failed to materialize. However, aside from this, good music was produced. I was given full creative license, just a brief description of the locations and moods of the game scenes.
About the songs:
THE LAST KINGDOMâThis was the main theme; I wanted it powerful, with an orchestral feel, however still maintaining a strong guitar presence. I personally love the march feel in the beginning and the textured acoustic guitar. I think this was the most exciting piece to write; I was ecstatic at the thought that this work potentially would be heard by thousands of gamers.
MINES OF MORIA-- This piece was intended to depict a huge, underground cavern. As the work progressed I couldnât help but picture Gandalf and crew trudging through Moria. I wanted a mystical feel in the beginning, a sonic description of the caverns indescribable beauty coupled with extreme darkness and ensuing fear.
So in great respect, I humbly dedicated this piece to Tokeinâs genius.
WINTERREISEâNamed in homage to Franz Schubertâs famous Winterreise. This tune was intended to be heard between adventures when the gamerâs character wandered in search of activity. Originally three minutes long, I was asked to extend it keeping the feel and instrumentation, namely piano, bass, and drums. This almost has a jazz feel to it, however the harmony is not in the jazz idiom.
CROMâI honestly donât remember what the intent was here. I knew though that I wanted something powerful and barbaric. Named in adoration of the work of Edgar Rice Burroughs.
SCHOLA MYSTERIUM ââSchool of Mysteryâ would be the English equivalent. As the gamer entered the magic shop this tune would be heard. The player could purchase/trade items in the merchants shop. As I composed the piece, it took on a greater aspect than the original game criterion. I pictured a school of wizardry (this predated the Harry Potter craze) more akin to the school fictionalized in Ursula Leguinâs A Wizard of Earthsea. What came out Iâm very pleased with as a whole; in retrospect some things I would have changed.
LADY OF THE LAKEâAgain, I forget the game intent; I vaguely believe it was a lake that regenerated the life of the playerâ¦oh well. Aside from that, Iâm very proud of this piece. Iâve always wanted to write works that flow, and emotionally move the listener. The tune does that for meâ¦hopefully a few listeners will have the same experience. As a kid I must have read every Arthurian legend available. I was entranced with tales of his Knights and was especially intrigued by Merlin and Lady of the Lake. Ah, to feel like that againâ¦
BATTLEREALMâThe only piece not intended for the game. I wrote this a few years later working with vocalist Martin Edward. The piece may still be released with vocals; however I felt that the work stands on its own as well, and is consistent with the mood and feel of the material from the Last Kingdom. Something told me it belongedâ¦
The Last Kingdom 6:16
Mines of Moria 9:50
Winterreise 8:08
Crom 8:04
Schola Mysterium 17:00
Lady of the Lake 10:52
Battlerealm 12:00
in partnership with CDbaby
User tags: rock progressive, rock instrumental, mp3 album
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