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Think in C++ (PAGES 878)

 

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Fully revised and beefed up with plenty of new material on today's Standard C++, the new edition of Bruce Eckel's Thinking in C++: Volume I is an excellent tutorial to mastering this rich (and sometimes daunting) programming language, filled with expert advice and written in a patient, knowledgeable style.

The effective presentation, along with dozens of helpful code examples, make this book a standout. The text first sets the stage for using C++ with a tour of what object-oriented programming is all about, as well as the software design life cycle. The author then delves into every aspect of C++, from basic keywords and programming principles to more advanced topics, like function and operator overloading, virtual inheritance, exception handling, namespaces, and templates. C++ is a complex language, and the author covers a lot of ground using today's Standard C++, but without getting bogged down in excessive detail.

The emphasis here is on practical programming, so there's basic advice on using header files, preprocessor directives, and namespaces to organize code effectively. Each chapter ends with exercises (usually about two dozen), and the entire text of the book is available on the accompanying CD-ROM. (So is the second volume, which tours Standard C++ classes and other advanced topics.)

Whether you have read the first edition of this book or not, there is much to mine from Thinking in C++. This new version continues to set a high standard as an approachable and thorough tutorial. --Richard Dragan

Topics covered: Introduction to objects, inheritance, composition, polymorphism, exception handling, analysis and design fundamentals, advantages of C++, transitioning from C, compiling and building programs, writing C++ functions, flow control, C++ operators, data types, casting, debugging tips, pointers to functions, designing reusable C++ classes, conditional compilation and header files, access specifiers, constructors and destructors, function overloading and default arguments, using const and static effectively, inlining, namespaces, references, copy constructors, operator overloading, using new and delete for dynamic objects, virtual functions, abstract classes, introduction to templates, and iterators.


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