This was made using GMAX, therefore the polygons used in this model is pretty heavy especially the sonar buoy launcher under the fuselage. We have made this aircraft multi resolution, ie. when playing multi-player and there are numerous aircraft, the model will change to a "lighter model" automatically. We used the photo-textures as we were lucky enough to get many details at the Yokota Airbase Fair. We are still under research about the GMAX software so it took us time to complete this aircraft. The sound set used in this model is originally from Mike Hambly which was edited by Adrian Brausch as "LockheedP-3 Sound". Due to these great gentlemen, this model has come alive and I would like to thank them for creating such a great sound. Model making and the photo editing of VC etc. By Daisuke Yamamoto. FDE creating and the painting of model. By Hiroaki Kubota. 2D Panel creating. By Toshikazu Harada. Presented by Team FS KBT.