Practical Programming 2nd Edition
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Practical Programming, 2nd Edition
Pragmatic Bookshelf; 2nd Edition (September 2013) | ISBN: 1937785459 | PDF + EPUB | 350 pages | 14.3 MB
What you need
Review
- Philip Guo, Creator of Online Python Tutor and Assistant Professor, Department of Computer Science, University of Rochester
- Steven Wolfman Senior Instructor, Department of Computer Science, University of British Columbia
- Kathleen Freeman, Director of Undergraduate Studies, Department of Computer and Information Science, University of Oregon
Table of Contents
Chapter 2. Hello, Python
Chapter 3. Designing and Using Functions
Chapter 4. Working with Text
Chapter 5. Making Choices
Chapter 6. A Modular Approach to Program Organization
Chapter 7. Using Methods
Chapter 8. Storing Collections of Data Using Lists
Chapter 9. Repeating Code Using Loops
Chapter 10. Reading and Writing Files
Chapter 11. Storing Data Using Other Collection Types
Chapter 12. Designing Algorithms
Chapter 13. Searching and Sorting
Chapter 14. Object-Oriented Programming
Chapter 15. Testing and Debugging
Chapter 16. Creating Graphical User Interfaces
Chapter 17. Databases
Pragmatic Bookshelf; 2nd Edition (September 2013) | ISBN: 1937785459 | PDF + EPUB | 350 pages | 14.3 MB
What you need
Review
- Philip Guo, Creator of Online Python Tutor and Assistant Professor, Department of Computer Science, University of Rochester
- Steven Wolfman Senior Instructor, Department of Computer Science, University of British Columbia
- Kathleen Freeman, Director of Undergraduate Studies, Department of Computer and Information Science, University of Oregon
Table of Contents
Chapter 2. Hello, Python
Chapter 3. Designing and Using Functions
Chapter 4. Working with Text
Chapter 5. Making Choices
Chapter 6. A Modular Approach to Program Organization
Chapter 7. Using Methods
Chapter 8. Storing Collections of Data Using Lists
Chapter 9. Repeating Code Using Loops
Chapter 10. Reading and Writing Files
Chapter 11. Storing Data Using Other Collection Types
Chapter 12. Designing Algorithms
Chapter 13. Searching and Sorting
Chapter 14. Object-Oriented Programming
Chapter 15. Testing and Debugging
Chapter 16. Creating Graphical User Interfaces
Chapter 17. Databases
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